Augmented and Virtual Reality (AR VR) Market in Aviation by Technology (AR, VR), Function (Training, Operations), Component (Hardware, Software), Application (On-Board, Off-Board), Product, Vertical, and Region - Global Forecast to 2025

航空における拡張現実及び仮想現実(AR VR)の世界市場予測(~2025年)

◆タイトル:Augmented and Virtual Reality (AR VR) Market in Aviation by Technology (AR, VR), Function (Training, Operations), Component (Hardware, Software), Application (On-Board, Off-Board), Product, Vertical, and Region - Global Forecast to 2025
◆商品コード:AS 7377
◆調査・発行会社:MarketsandMarkets
◆発行日:2019年10月15日
◆ページ数:163
◆レポート形式:PDF / 英語
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◆調査対象地域:グローバル
◆産業分野:航空宇宙&防衛
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【レポートの概要】

当調査レポートでは、航空における拡張現実及び仮想現実(AR VR)の世界市場について調査・分析し、エグゼクティブサマリー、市場インサイト、市場概観/市場動向、技術別(AR、VR)分析、機能別(トレーニング、操作)分析、コンポーネント別(ハードウェア、ソフトウェア)分析、用途別(オンボード、オフボード)分析、航空における拡張現実及び仮想現実(AR VR)の世界市場規模及び予測、市場動向、競争状況、関連企業分析などの情報をお届けいたします。MarketsandMarkets社は、航空における拡張現実及び仮想現実(AR VR)の世界市場規模が2019年78百万ドルから2025年1372百万ドルまで年平均61.2%成長すると予測しています。

Increasing efficiency and cost savings are expected to drive the augmented and virtual reality market in aviation growth.
The augmented and virtual reality market in aviation is projected to grow from USD 78 million in 2019 to USD 1,372 million by 2025, at a CAGR of 61.2% during the forecast period. AR VR in aviation enables smoother and efficient operations that lead to cost savings in aviation functions such as manufacturing, maintenance, airport operations, airline operations, aviation training, among others. AR VR provides an immersive and interactive approach that connects the aviation ecosystem to improve the efficiency of various tasks. Smoother airport and airline operations lead to more revenue as aircraft spend less time out of service and more time flying.

By product, the gesture tracking device segment is expected to grow at the highest rate during the forecast period.
By product, the gesture tracking devices segment is expected to witness the highest CAGR because as the sensor and tracking algorithms advance, their demand for training and operations will increase. Gesture tracking provides a hands-free interface during manufacturing, designing, and training which gives the user an interactive and real life-like experience.

Gesture tracking in manufacturing is especially helpful as having one hand busy going through manuals or design blueprints can hamper efficiency. Gesture tracking will enable mechanics to go through digital instructions and 3D designs on AR headsets using gestures. Gesture tracking in VR enables an interactive experience for training where the trainees receive real-time feedback of simulations when they take action. These benefits are expected to drive the gesture tracking devices in AR VR at a high rate during the forecast period.

By technology, virtual reality segment is expected to lead the market for AR VR market in aviation during the forecast period.
Virtual reality has been integrated by many OEMs, MROs, and airlines. Airlines such as Qantas and Lufthansa are using VR to prove in-flight entertainment and provide pilot as well as cabin crew training, whereas OEMs, and MROs are using it to train mechanics. This integration is expected to grow further as technology develops. Thus, the virtual reality segment is expected to lead the AR VR technology market in aviation.

Asia Pacific augmented and virtual reality market in aviation is expected to witness the highest CAGR during the forecast period.
The augmented and virtual reality industry in aviation in the Asia Pacific region is projected to grow at the highest rate during the forecast period. Asia Pacific has experienced a boom in the aviation industry due to increased domestic travel, aircraft fleet, and airport projects. Due to Asia being a growing economy, technology developments in Asia are expected to be implemented at a faster rate in the coming years. This includes AR VR technology, as the developments in aviation will create a demand for AR VR technology to be implemented as the next step in this region.

In-depth interviews were conducted with Chief Executive Officers (CEOs), marketing directors, other innovation & technology directors, and executives from various key organizations operating in the augmented and virtual reality market in aviation.
By Company Type: Tier 1: 40%, Tier 2: 40%, and Tier 3: 20%
By Designation: C-level Executives: 20%, Directors: 30%, and Others 50%
By Region: North America: 30%, Europe: 10%, Asia Pacific: 50%, and RoW: 10%

The augmented and virtual reality market in aviation comprises major players such as Microsoft Corporation (US), Google Inc. (US), Eon Reality (US), Aero Glass (US), Upskill (US), Oculus VR (US), Jasoren (US), IMB (US), Fountx (Australia), and Sony (Japan), among others. The study includes an in-depth competitive analysis of these key players in the augmented and virtual reality market in the industry, with their company profiles, recent developments, and key market strategies.

Research Coverage:
The study covers the augmented and virtual reality market in aviation and aims at estimating the market size and growth potential across different segments, such as Technology, Function, Component, Application, Product, Vertical, and Region. The study also includes an in-depth competitive analysis of the key market players, along with their company profiles, key observations related to product and business offerings, recent developments, and key market strategies.

Key Benefits of Buying the Report
The report will provide market leaders/new entrants in this market with information on the closest approximations of the revenue numbers for the overall augmented and virtual reality market in aviation and its subsegments. This report will help stakeholders understand the competitive landscape and gain more insights to position their businesses better and to plan suitable go-to-market strategies. The report also helps stakeholders understand the pulse of the market and provides them with information on key market drivers, restraints, opportunities, and challenges.

【レポートの目次】

1 Introduction (Page No. – 19)
1.1 Objectives of the Study
1.2 Market Definition
1.3 Market Scope
1.3.1 Regional Scope
1.3.2 Years Considered
1.4 Currency & Pricing
1.5 Market Stakeholders
2 Research Methodology (Page No. – 23)
2.1 Research Data
2.1.1 Secondary Data
2.1.1.1 Secondary Sources
2.1.2 Primary Data
2.1.2.1 Key Data From Primary Sources
2.1.2.2 Breakdown of Primaries
2.1.3 Market Definition & Scope
2.1.4 Segment Definitions
2.1.4.1 AR VR Market in Aviation, By Application
2.1.4.2 AR VR Market in Aviation, By Product
2.1.4.3 AR VR Market in Aviation, By Vertical
2.1.4.4 AR VR Market in Aviation, By Technology
2.1.4.5 AR VR Market in Aviation, By Function
2.1.4.6 AR VR Market in Aviation, By Component
2.2 Research Approach and Methodology
2.2.1 Bottom-Up Approach
2.2.1.1 AR VR Market in Aviation
2.2.1.2 AR VR Market in Aviation By Training Function
2.2.1.3 AR VR Market in Aviation By Operations Function
2.2.1.4 Total AR VR Market in Aviation, By Country, Application, Vertical, and Product
2.2.2 Top-Down Approach
2.2.2.1 AR VR Market in Aviation, By Technology
2.3 Data Triangulation & Validation
2.3.1 Triangulation Through Secondary
2.3.2 Triangulation Through Primaries
2.4 Research Limitations
2.5 Research Assumptions
2.6 Risks
3 Executive Summary (Page No. – 35)
4 Premium Insights (Page No. – 38)
4.1 AR VR Market in Aviation, 2019–2025
4.2 AR VR Market in Aviation, By Function
4.3 AR VR Market in Aviation, By Technology
4.4 AR VR Market in Aviation, By Country
5 Market Overview (Page No. – 40)
5.1 Introduction
5.2 Market Dynamics
5.2.1 Drivers
5.2.1.1 Increased Demand for Higher Efficiency and Cost Saving in Aviation
5.2.1.2 Reduced Chances of Human Error
5.2.1.3 Improved Passenger Experience
5.2.2 Restraints
5.2.2.1 Privacy Concerns Regarding Personal Data
5.2.2.2 Associated Health Risks
5.2.3 Opportunities
5.2.3.1 Integration of Artificial Intelligence (AI) and Machine Learning (ML) With AR VR
5.2.4 Challenges
5.2.4.1 Technology Limitations
5.2.4.2 Cyber Security Issues
6 Industry Trends (Page No. – 45)
6.1 Introduction
6.2 Digital Reality
6.2.1 Augmented Reality (AR) Technology Trends
6.2.1.1 360-Degree View for Pilots
6.2.1.2 3D Aircraft Inspection and Maintenance
6.2.1.3 Enhanced Aviation Manufacturing
6.2.2 Virtual Reality (VR) Technology Trends
6.2.2.1 Immersive Training
6.2.2.2 Passenger Experience
6.2.3 Mixed Reality (Mr) Technology Trends
6.2.3.1 Mr Approach Towards MRO
6.2.3.2 Mr in Aviation Training and Manufacturing
6.2.4 Futuristic Trend: Wearable Cockpits
6.3 Innovation & Patent Registrations
7 Augmented Reality and Virtual Reality Market in Aviation, By Technology (Page No. – 53)
7.1 Introduction
7.2 Augmented Reality
7.2.1 Marker-Based
7.2.1.1 Low Memory and Processing Capacity Requirements
7.2.1.2 Passive Markers
7.2.1.3 Active Markers
7.2.2 Non-Marker-Based
7.2.2.1 Real-Time and More Interactive Augmentation
7.2.2.2 Model-Based Tracking
7.2.2.3 Image-Based Tracking
7.3 Virtual Reality
7.3.1 Immersive
7.3.1.1 Enhanced User Experience
7.3.1.2 Semi-Immersive
7.3.1.3 Fully Immersive
7.3.2 Non-Immersive
7.3.2.1 Low-Cost Solutions and Technical Ease
8 Augmented Reality and Virtual Reality Market in Aviation, By Function (Page No. – 59)
8.1 Introduction
8.2 Training
8.2.1 Pilots
8.2.1.1 Immersive Simulator Training Essential for Pilots
8.2.2 Crew & Ground Support Staff
8.2.2.1 Well-Trained Crew & Ground Staff Ensures Smooth Functioning of Airlines
8.2.3 Engineers
8.2.3.1 Reduced Human Error Drives the Demand for AR VR Training for Engineers
8.3 Operations
8.3.1 Airlines
8.3.1.1 Need to Reduce Airline Operating Costs Drives the Demand for AR VR
8.3.2 MRO
8.3.2.1 Quick MRO Turnaround Time Drives the Use of AR VR Technology
8.3.3 Airports
8.3.3.1 Increased Need for Connected and Smart Airports Drives the Demand for AR VR Technology
8.3.4 Aircraft
8.3.4.1 Demand for VR-Based In-Flight Entertainment Drives Its Market
8.3.5 Oems
8.3.5.1 Optimizing Aviation Manufacturing and Design Made Possible With AR VR
9 Augmented Reality and Virtual Reality Market in Aviation, By Product (Page No. – 67)
9.1 Introduction
9.2 Head-Mounted Displays
9.2.1 Easy Real-Time Access to Information and Increased Field of View for Pilots
9.3 Head-Up Displays
9.3.1 Assists Pilots With Navigational Information During Take-Off and Landing
9.4 Handheld Devices
9.4.1 Improved Efficiency of Cabin Crew Training Drives the Market
9.5 Gesture-Tracking Devices
9.5.1 Used as A Medium to Interact and Navigate in the Virtual World
10 Augmented Reality and Virtual Reality Market in Aviation, By Component (Page No. – 72)
10.1 Introduction
10.2 Hardware
10.2.1 Sensors
10.2.1.1 Accurate Input of Physical Environment Helps Track A User’s Position
10.2.2 Processors & Controllers
10.2.2.1 Need for Better Computing Power Drives the Market
10.2.3 Displays
10.2.3.1 Demand for Next-Generation Miniature Displays Drives the Market
10.2.4 Cameras
10.2.4.1 Use of 3D Cameras Aids Growth of the AR VR Market
10.2.5 Others
10.3 Software
10.3.1 Augmented Reality
10.3.1.1 Widely Used in Crew Training Programs
10.3.2 Virtual Reality
10.3.2.1 Increasing Use of Simulators in Training Programs Drives the Market
11 Augmented Reality and Virtual Reality Market in Aviation, By Application (Page No. – 78)
11.1 Introduction
11.2 On-Board
11.2.1 In-Flight Entertainment
11.2.1.1 Need to Upgrade Passenger Experience is Accelerating the Use of VR Devices in Aviation
11.2.2 Flight Deck Systems
11.2.2.1 Trend of Automated Pilot Assistance to Drive the Demand for AR VR in Cockpits
11.3 Off-Board
11.3.1 Increasing Efficiency and Cost Savings are Possible Using AR VR Technology
12 Augmented Reality and Virtual Reality Market in Aviation, By Vertical (Page No. – 83)
12.1 Introduction
12.2 Civil
12.3 Military
13 Regional Analysis (Page No. – 86)
13.1 Introduction
13.2 North America
13.2.1 US
13.2.1.1 Presence of Key AR VR Players is Driving Demand in the US
13.2.2 Canada
13.2.2.1 High Projected Demand is Expected to Drive the Market
13.3 Europe
13.3.1 France
13.3.1.1 Partnerships Between Aircraft Oems and AR VR Players Driving the Market
13.3.2 UK
13.3.2.1 High Passenger Traffic Driving the Need for Operational Efficiency Via AR VR Technology at Airports
13.3.3 Germany
13.3.3.1 Partnerships Between Airlines and AR VR Players Driving the Market
13.3.4 Rest of Europe
13.3.4.1 Military Fighter Procurement and Presence of Major Airports Driving the Demand for AR VR Technology
13.4 Asia Pacific
13.4.1 China
13.4.1.1 Large Aircraft Fleet and Military Spending Driving the Demand
13.4.2 India
13.4.2.1 New Airport Projects Driving the Demand for Off-Board AR VR Technology
13.4.3 Japan
13.4.3.1 Strong Capabilities in Electronics Driving the Market
13.4.4 Singapore
13.4.4.1 AR VR in MRO Training and Operations Driving the Market
13.4.5 Rest of Asia Pacific
13.4.5.1 AR VR Demand is Driven By Passenger Traffic Due to Increased Tourism
13.5 Rest of the World
13.5.1 Latin America
13.5.1.1 Presence of Aircraft Oems Driving the Market
13.5.2 Middle East
13.5.2.1 Airlines & MRO Training and Operations Driving the Demand
13.5.3 Africa
13.5.3.1 Growth in Passenger Traffic Driving the Market
14 Competitive Landscape (Page No. – 117)
14.1 Introduction
14.2 Competitive Analysis
14.2.1 AR VR Market in Aviation Competitive Leadership Mapping (Overall Market)
14.2.1.1 Visionary Leaders
14.2.1.2 Innovators
14.2.1.3 Dynamic Differentiators
14.2.1.4 Emerging Companies
14.3 Competitive Scenario
14.3.1 Contracts
14.3.2 New Product Launches
14.3.3 Collaborations and Partnerships
14.3.4 Other Strategies
15 Company Profiles (Page No. – 126)
(Business Overview, Products Offered, Recent Developments, SWOT Analysis, MnM View)*
15.1 Microsoft Corporation
15.2 Google Inc.
15.3 Eon Reality
15.4 Aero Glass
15.5 Upskill
15.6 Sita
15.7 HTC
15.8 Bohemia Interactive Simulations
15.9 Oculus VR
15.10 Skylights Aero
15.11 Magic Leap
15.12 PTC Inc
15.13 Fountx
15.14 Future Visual
15.15 Jasoren
15.16 Atheer Air
15.17 Elbit Systems
15.18 Honey Well
15.19 Sony
15.20 IBM
*Details on Business Overview, Products Offered, Recent Developments, SWOT Analysis, MnM View Might Not Be Captured in Case of Unlisted Companies.
16 Appendix (Page No. – 155)
16.1 Discussion Guide
16.2 Knowledge Store: Marketsandmarkets’ Subscription Portal
16.3 Available Customizations
16.4 Related Reports

List of Tables (118 Tables)
Table 1 USD Exchange Rates
Table 2 Innovation & Patent Registrations (January 2017– September 2019)
Table 3 AR VR in Aviation Market Size, By Technology, 2017–2025 (USD Million)
Table 4 Augmented Reality in Aviation Market Size, By Region, 2017–2025 (USD Million)
Table 5 Virtual Reality in Aviation Market Size, By Region, 2017–2025 (USD Million)
Table 6 AR VR in Aviation Market Size, By Function, 2017–2025 (USD Million)
Table 7 AR VR in Aviation Training Market Size, By End User, 2017–2025 (USD Million)
Table 8 Use Case: Pilots
Table 9 Use Case: Crew & Ground Support Staff
Table 10 Use Case: Engineers
Table 11 AR VR in Aviation Operations Market Size, By End User, 2017–2025 (USD Million)
Table 12 Use Case: Airlines
Table 13 Use Case: MRO
Table 14 Use Case: Airports
Table 15 Use Case: Aircraft
Table 16 Use Case: Oems
Table 17 AR VR in Aviation Market Size , By Product, 2017–2025 (USD Million)
Table 18 Head-Mounted Displays Market Size, By Region, 2017–2025 (USD Million)
Table 19 Head-Up Displays Market Size, By Region, 2017–2025 (USD Million)
Table 20 Handheld Devices Market Size, By Region, 2017–2025 (USD Million)
Table 21 Gesture-Tracking Devices Market Size, By Region, 2017–2025 (USD Million)
Table 22 Augmented and Virtual Reality Market Size, By Component, 2017–2025 (USD Million)
Table 23 AR VR in Aviation Market Size, By Hardware, 2017–2025 (USD Million)
Table 24 AR VR Hardware in Aviation Market Size, By Region, 2017–2025 (USD Million)
Table 25 Augmented and Virtual Reality Market Size, By Software, 2017–2025 (USD Million)
Table 26 AR VR Software in Aviation Market Size, By Region, 2017–2025 (USD Million)
Table 27 AR VR in Aviation Market Size, By Application, 2017–2025 (USD Million)
Table 28 On-Board AR VR Market Size, By Application, 2017–2025 (USD Million)
Table 29 On-Board AR VR Market Size, By Region, 2017–2025 (USD Million)
Table 30 In-Flight Entertainment Market Size, By Region, 2017–2025 (USD Million)
Table 31 Flight Deck Systems Market Size, By Region, 2017–2025 (USD Million)
Table 32 Off-Board AR VR in Aviation Market Size, By Region, 2017–2025 (USD Million)
Table 33 AR VR Market Size, By Vertical, 2017–2025 (USD Million)
Table 34 AR VR Market Size, By Region, 2017–2025 (USD Million)
Table 35 North America: AR VR in Aviation Market Size, By Application, 2017–2025 (USD Million)
Table 36 North America: On-Board AR VR in Aviation Market Size, By Application, 2017–2025 (USD Million)
Table 37 North America: Augmented and Virtual Reality Market Size, By Technology, 2017–2025 (USD Million)
Table 38 North America: Market Size, By Component, 2017–2025 (USD Million)
Table 39 North America: Market Size, By Product, 2017–2025 (USD Million)
Table 40 North America: Market Size, By Country, 2017–2025 (USD Million)
Table 41 US: AR VR in Aviation Market Size, By Application, 2017–2025 (USD Million)
Table 42 US: On-Board Market Size, By Application, 2017–2025 (USD Million)
Table 43 US: Market Size, By Technology, 2017–2025 (USD Million)
Table 44 US: Market Size, By Component, 2017–2025 (USD Million)
Table 45 Canada: Market Size, By Application, 2017–2025 (USD Million)
Table 46 Canada: On-Board Market Size, By Application, 2017–2025 (USD Million)
Table 47 Canada: Market Size, By Technology, 2017–2025 (USD Million)
Table 48 Canada: Market Size, By Component, 2017–2025 (USD Million)
Table 49 Europe: Market Size, By Application, 2017–2025 (USD Million)
Table 50 Europe: On-Board AR VR in Aviation Market Size, By Application, 2017–2025 (USD Million)
Table 51 Europe: Augmented and Virtual Reality Market Size, By Technology, 2017–2025 (USD Million)
Table 52 Europe: Market Size, By Component, 2017–2025 (USD Million)
Table 53 Europe: Market Size, By Product, 2017–2025 (USD Million)
Table 54 Europe: Market Size, By Country, 2017–2025 (USD Million)
Table 55 France: Market Size, By Application, 2017–2025 (USD Million)
Table 56 France: On-Board AR VR in Aviation Market Size, By Application, 2017–2025 (USD Million)
Table 57 France: Augmented and Virtual Reality Market Size, By Technology, 2017–2025 (USD Million)
Table 58 France: Augmented and Virtual Reality Market Size, By Component, 2017–2025 (USD Million)
Table 59 UK: Augmented and Virtual Reality Market Size, By Application, 2017–2025 (USD Million)
Table 60 UK: On-Board Market Size, By Application, 2017–2025 (USD Million)
Table 61 UK: Size, By Technology, 2017–2025 (USD Million)
Table 62 UK: Market Size, By Component, 2017–2025 (USD Million)
Table 63 Germany: Augmented and Virtual Reality Market Size, By Application, 2017–2025 (USD Million)
Table 64 Germany: On-Board AR VR in Aviation Market Size, By Application, 2017–2025 (USD Million)
Table 65 Germany: AR VR Market Size, By Technology, 2017–2025 (USD Million)
Table 66 Germany: AR VR Market Size, By Component, 2017–2025 (USD Million)
Table 67 Rest of Europe: AR VR Market Size, By Application, 2017–2025 (USD Million)
Table 68 Rest of Europe: On-Board Market Size, By Application, 2017–2025 (USD Million)
Table 69 Rest of Europe: Augmented and Virtual Reality Market Size, By Technology, 2017–2025 (USD Million)
Table 70 Rest of Europe: Market Size, By Component, 2017–2025 (USD Million)
Table 71 Asia Pacific: Market Size, By Application, 2017–2025 (USD Million)
Table 72 Asia Pacific: On-Board AR VR in Aviation Market Size, By Application, 2017–2025 (USD Million)
Table 73 Asia Pacific: Augmented and Virtual Reality Market Size, By Technology, 2017–2025 (USD Million)
Table 74 Asia Pacific: Market Size, By Component, 2017–2025 (USD Million)
Table 75 Asia Pacific: Market Size, By Product, 2017–2025 (USD Million)
Table 76 Asia Pacific: Market Size, By Country, 2017–2025 (USD Million)
Table 77 China: Augmented and Virtual Reality Market Size, By Application, 2017–2025 (USD Million)
Table 78 China: On-Board AR VR in Aviation Market Size, By Application, 2017–2025 (USD Million)
Table 79 China: Market Size, By Technology, 2017–2025 (USD Million)
Table 80 China: Market Size, By Component, 2017–2025 (USD Million)
Table 81 India: Market Size, By Application, 2017–2025 (USD Million)
Table 82 India: On-Board AR VR in Aviation Market Size, By Application, 2017–2025 (USD Million)
Table 83 India: Market Size, By Technology, 2017–2025 (USD Million)
Table 84 India: Market Size, By Component, 2017–2025 (USD Million)
Table 85 Japan: Market Size, By Application, 2017–2025 (USD Million)
Table 86 Japan: On-Board AR VR in Aviation Market Size, By Application, 2017–2025 (USD Million)
Table 87 Japan: Market Size, By Technology, 2017–2025 (USD Million)
Table 88 Japan: Market Size, By Component, 2017–2025 (USD Million)
Table 89 Singapore: AR VR in Aviation Market Size, By Application, 2017–2025 (USD Million)
Table 90 Singapore: On-Board AR VR in Aviation Market Size, By Application, 2017–2025 (USD Million)
Table 91 Singapore: Market Size, By Technology, 2017–2025 (USD Million)
Table 92 Singapore: Market Size, By Component, 2017–2025 (USD Million)
Table 93 Rest of Asia Pacific: AR VR in Aviation Market Size, By Application, 2017–2025 (USD Million)
Table 94 Rest of Asia Pacific: On-Board AR VR in Aviation Market Size, By Application, 2017–2025 (USD Million)
Table 95 Rest of Asia Pacific: Market Size, By Technology, 2017–2025 (USD Million)
Table 96 Rest of Asia Pacific: Market Size, By Component, 2017–2025 (USD Million)
Table 97 Rest of the World: Augmented and Virtual Reality Market Size, By Application, 2017–2025 (USD Million)
Table 98 Rest of the World: On-Board AR VR in Aviation Market Size, By Application, 2017–2025 (USD Million)
Table 99 Rest of the World: Market Size, By Technology, 2017–2025 (USD Million)
Table 100 Rest of the World: Market Size, By Component, 2017–2025 (USD Million)
Table 101 Rest of the World: Market Size, By Product, 2017–2025 (USD Million)
Table 102 Rest of the World: Market Size, By Region, 2017–2025 (USD Million)
Table 103 Latin America: Market Size, By Application, 2017–2025 (USD Million)
Table 104 Latin America: On-Board AR VR in Aviation Market Size, By Application, 2017–2025 (USD Million)
Table 105 Latin America: Market Size, By Technology, 2017–2025 (USD Million)
Table 106 Latin America: AR VR Market Size, By Component, 2017–2025 (USD Million)
Table 107 Middle East: AR VR Market Size, By Application, 2017–2025 (USD Million)
Table 108 Middle East: On-Board AR VR Market Size, By Application, 2017–2025 (USD Million)
Table 109 Middle East: AR VR in Aviation Market Size, By Technology, 2017–2025 (USD Million)
Table 110 Middle East: Market Size, By Component, 2017–2025 (USD Million)
Table 111 Africa: Market Size, By Application, 2017–2025 (USD Million)
Table 112 Africa: On-Board AR VR in Aviation Market Size, By Application, 2017–2025 (USD Million)
Table 113 Africa: AR VR in Aviation Market Size, By Technology, 2017–2025 (USD Million)
Table 114 Africa: AR VR in Aviation Market Size, By Component, 2017–2025 (USD Million)
Table 115 Contracts, January 2017–September 2019
Table 116 New Product Launches, January 2017–September 2019
Table 117 Collaborations and Partnerships, January 2017–September 2019
Table 118 Other Strategies, January 2017–September 2019

List of Figures (40 Figures)
Figure 1 Markets Covered
Figure 2 Research Flow
Figure 3 Research Design: AR VR Market in Aviation
Figure 4 Breakdown of Primary Interviews: By Company Type, Designation, and Region
Figure 5 Market Size Estimation Methodology: Bottom-Up Approach
Figure 6 Market Size Estimation Methodology: Top-Down Approach
Figure 7 Data Triangulation
Figure 8 Assumptions for the Research Study
Figure 9 By Function, Operation Segment Projected to Lead AR VR Market in Aviation During Forecast Period
Figure 10 By Technology, Virtual Reality Segment of AR VR Market in Aviation Projected to Dominate During the Forecast Period
Figure 11 By Vertical, Commercial Aviation Segment of AR VR Market in Aviation Projected to Lead During the Forecast Period
Figure 12 North America to Account for Largest Share of AR VR Market in Aviation in 2019
Figure 13 Increased Efficiency and Reduced Human Error Drive Market for AR VR in Aviation
Figure 14 Operation Function to Lead AR VR Market in Aviation During Forecast Period
Figure 15 Augmented Reality Expected to have A Higher CAGR During Forecast Period
Figure 16 Japan AR VR Market in Aviation to Grow at the Highest CAGR During Forecast Period
Figure 17 Market Dynamics: AR VR Market in Aviation
Figure 18 Ecosystem
Figure 19 AR VR in Aviation Market Size, By Technology, 2019 & 2025 (USD Million)
Figure 20 Augmented and Virtual Reality Market Size, By Function, 2019 & 2025 (USD Million)
Figure 21 Augmented and Virtual Reality Market Size, By Product, 2019 & 2025 (USD Million)
Figure 22 Augmented and Virtual Reality Market Size, By Component, 2019 & 2025 (USD Million)
Figure 23 Augmented and Virtual Reality Market Size, By Application, 2019 & 2025 (USD Million)
Figure 24 Augmented and Virtual Reality Market Size, By Vertical, 2019 & 2025 (USD Million)
Figure 25 North America Estimated to Be the Largest Market for AR VR in Aviation in 2019
Figure 26 North America: AR VR Aviation Market Snapshot
Figure 27 Europe: AR VR Aviation Market Snapshot
Figure 28 Asia Pacific: AR VR Aviation Market Snapshot
Figure 29 Companies Adopted Contracts as A Key Growth Strategy Between January 2017 and September 2019
Figure 30 AR VR Market in Aviation (Global) Competitive Leadership Mapping, 2018
Figure 31 Strength of Product Portfolio
Figure 32 Business Strategy Excellence
Figure 33 Microsoft Corporation: Company Snapshot
Figure 34 Google Inc: Company Snapshot
Figure 35 HTC: Company Snapshot
Figure 36 PTC Inc: Company Snapshot
Figure 37 Elbit Systems: Company Snapshot
Figure 38 Honeywell: Company Snapshot
Figure 39 Sony: Company Snapshot
Figure 40 IBM: Company Snapshot

★調査レポート[航空における拡張現実及び仮想現実(AR VR)の世界市場予測(~2025年)] ( Augmented and Virtual Reality (AR VR) Market in Aviation by Technology (AR, VR), Function (Training, Operations), Component (Hardware, Software), Application (On-Board, Off-Board), Product, Vertical, and Region - Global Forecast to 2025 / AS 7377) 販売に関する免責事項
[航空における拡張現実及び仮想現実(AR VR)の世界市場予測(~2025年)] ( Augmented and Virtual Reality (AR VR) Market in Aviation by Technology (AR, VR), Function (Training, Operations), Component (Hardware, Software), Application (On-Board, Off-Board), Product, Vertical, and Region - Global Forecast to 2025 / AS 7377) についてEメールでお問い合わせ


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