Player Tracking Market by Component, Solution (Wearables, Opticals, Application-Based), End User (Individual Sports, Team Sports), Application (Fitness Tracking, Performance Tracking, Fraud Detection, Player Safety), and Region - Global Forecast to 2023

選手追跡技術の世界市場予測(~2023年)

◆タイトル:Player Tracking Market by Component, Solution (Wearables, Opticals, Application-Based), End User (Individual Sports, Team Sports), Application (Fitness Tracking, Performance Tracking, Fraud Detection, Player Safety), and Region - Global Forecast to 2023
◆商品コード:TC-7034
◆調査・発行会社:MarketsandMarkets
◆発行日:2019年4月1日
◆ページ数:113
◆レポート形式:PDF / 英語
◆納品方法:Eメール(受注後24時間以内)
◆調査対象地域:グローバル
◆産業分野:情報・通信技術
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【レポートの概要】

当調査レポートでは、選手追跡技術の世界市場について調査・分析し、エグゼクティブサマリー、市場インサイト、市場概観/市場動向、市場シェア分析、コンポーネント別分析、ソリューション別(装着、光学、 アプリケーション ベース)分析、 エンドユーザー別(個人スポーツ、チームスポーツ)分析、用途別(フィットネストラッキング、パフォーマンストラッキング、不正検知、選手安全)分析、選手追跡技術の世界市場規模及び予測、市場動向、競争状況、関連企業分析などの情報をお届けいたします。

Growing demand for real-time data access and rising demand for predictive insights into fan preferences in the arena of sports are some of the major factors driving the growth of player tracking marketThe global player tracking market is expected to grow from USD 2.1 billion in 2018 to USD 7.3 billion by 2023, at a Compound Annual Growth Rate (CAGR) of 27.8% during the forecast period. The player tracking market is driven by various factors, such as growing demand for real-time data collection and analysis and availability of cost-effective and high-end computing solutions in the area of sports. However, lack of awareness of technology in sports and budget constraints among sports associations can hinder the growth of the market.
Optical solutions segment is expected to grow at the highest CAGR during the forecast period
Optical solutions provide real-time live streaming in large areas, such as training field and stadium to monitor gameplay of all the players on the field/court of play. It helps in tracking player performance using HD cameras, software, and statistical algorithms in real-time. Furthermore, it provides recorded videos to coaches and team management for post-match discussion to understand and device game strategy in preceding matches. It helps in monitoring some of the key features, such as speed, distance run, stamina, acceleration, and team formations through the optical player tracking solutions. Some of the world’s largest sports league, such as Ligue de Football Professional, Series A, Qatar Stars League have installed optical player tracking solutions in their stadiums. Organizations, such as STATS and Chyronhego are offering optical solutions in the player tracking market. Following increasing awareness among team management, associations, and league organizers, optical solution segment is likely to gain traction during the forecast period.

Fitness application segment is expected to hold the highest market share during the forecast period
Fitness tracking application is one of the areas where player tracking solution adoption is high. Player tracking devices or solutions are worn on the wrist, chest, or ears, and designed to monitor outdoor activities with accuracy and reliability for fitness application. These solutions are used to track and monitor different sports activities and analyze various fitness-related metrics, such as speed, distance, exhalation, sleeping habits, and pulse rates. Most of the organizations, such as Catapult sports, Chyronhego, Indiegogo, Stat Sports are offering player tracking solutions in fitness tracking. Thus, the fitness application segment is likely to dominate the player tracking market during the forecast period owing to increased awareness among athletes and team management to focus on individual fitness and avoid match day mishaps.

Asia Pacific (APAC) is expected to record the highest growth rate during the forecast period
The APAC region comprises key economies such as India, China, Australia, Pakistan, Sri Lanka, and Bangladesh which organize series of sports leagues, and participate in world sports events featuring cricket, hockey, badminton, athletics, and more. Continuous growth in internet penetration, cloud technology, and smart devices penetration among various sports organizations in the region are driving the adoption of player tracking solutions in the region. Domestic leagues in the region use extensive technology-based wearable and optical devices to track player performance and behavior on the field. Apart from league associations, team management leverage player tracking systems to track player health metrics, performance, and behavior on and off the field. Government across key economies are emphasizing on improving the performance of athletes playing individual sports on a national and international level. Owing to these factors, APAC is expected to witness a healthy growth rate during the forecast period. Meanwhile, North America is projected to hold the largest market size during the forecast period.
In-depth interviews were conducted with Chief Executive Officers (CEOs), marketing directors, other innovation and technology directors, and executives from various key organizations operating in the player tracking marketplace.
• By company type: Tier 1 – 30%, Tier 2 – 45%, and Tier 3 – 25%
• By designation: C-level – 25%, D-level – 25%, and Others – 50%
• By region: North America – 25%, Europe – 25%, APAC – 50%
Major vendors offering player tracking solution and services across the globe include Catapult (Australia), STATSports (UK), Zebra Technologies (US), ChyronHego Corporation (US), Polar (Finland), STATS LLC (US), JOHAN Sports (Netherlands), Sonda Sports (Poland), Xampion (Finland), Kinexon (Germany), Advanced Sports Analytics (US), Sports Performance Tracking (Australia), Q-Track (US), PlayGineering (Latvia), and Exelio (Italy). The study includes an in-depth competitive analysis of these key players in the player tracking market, with their company profiles, recent developments, and key market strategies.

Research coverage
The market study covers the player tracking market size across segments. It aims at estimating the market size and the growth potential of this market across different segments, namely, component (solution, and services), end users, applications, and regions. The study also includes an in-depth competitive analysis of the key players in the market, along with their company profiles, key observations related to product and business offerings, recent developments, and key market strategies.

Key benefits of buying the report
The report will help the market leaders/new entrants in this market with information on the closest approximations of the revenue numbers for the overall player tracking market and the subsegments. This report will help stakeholders understand the competitive landscape and gain more insights to position their businesses better and to plan suitable go-to-market strategies. The report also helps stakeholders understand the pulse of the market and provides them with information on key market drivers, restraints, challenges, and opportunities.

【レポートの目次】

TABLE OF CONTENTS

1 INTRODUCTION 15
1.1 OBJECTIVES OF THE STUDY 15
1.2 MARKET DEFINITION 15
1.3 MARKET SCOPE 16
1.3.1 MARKET SEGMENTATION 16
1.3.2 REGIONS COVERED 16
1.4 YEARS CONSIDERED FOR THE STUDY 17
1.5 CURRENCY CONSIDERED 17
1.6 STAKEHOLDERS 17
2 RESEARCH METHODOLOGY 18
2.1 RESEARCH DATA 18
2.1.1 SECONDARY DATA 19
2.1.2 PRIMARY DATA 19
2.1.2.1 Breakup of primary profiles 19
2.1.2.2 Key industry insights 20
2.2 MARKET BREAKUP AND DATA TRIANGULATION 20
2.3 MARKET SIZE ESTIMATION 21
2.3.1 TOP-DOWN APPROACH 21
2.3.2 BOTTOM-UP APPROACH 22
2.4 MARKET FORECAST 22
2.5 MICROQUADRANT METHODOLOGY 23
2.6 ASSUMPTIONS FOR THE STUDY 24
2.7 LIMITATIONS OF THE STUDY 24
3 EXECUTIVE SUMMARY 25
4 PREMIUM INSIGHTS 27
4.1 ATTRACTIVE GROWTH OPPORTUNITIES IN THE PLAYER TRACKING MARKET 27
4.2 PLAYER TRACKING MARKET, BY COMPONENT, 2018 27
4.3 PLAYER TRACKING MARKET, BY SOLUTION, 2018 VS 2023 28
4.4 PLAYER TRACKING MARKET, BY END USER, 2018 VS 2023 28
4.5 PLAYER TRACKING MARKET, BY APPLICATION, 2018 VS 2023 29
4.6 PLAYER TRACKING MARKET: MARKET INVESTMENT SCENARIO, 2018–2023 29

5 MARKET OVERVIEW 30
5.1 INTRODUCTION 30
5.2 MARKET DYNAMICS 30
5.2.1 DRIVERS 31
5.2.1.1 Increasing amount of on-field data 31
5.2.1.2 Growing demand for real-time data access 31
5.2.1.3 Rising demand for predictive insights into fan preferences 31
5.2.2 RESTRAINTS 31
5.2.2.1 Lack of awareness of technology in sports 31
5.2.2.2 Budget constraints may reduce adoption of sports analytics 32
5.2.3 OPPORTUNITIES 32
5.2.3.1 Availability of cost-effective and high-end computing solutions 32
5.2.3.2 Streaming of complex data to increase demand for analytics 32
5.2.4 CHALLENGES 32
5.2.4.1 Low optical luminous and game speed 32
5.2.4.2 Lack of professionals with appropriate analytical skills 32
5.3 USE CASES 33
5.3.1 TO HONE REAL-TIME STADIUM OPERATIONS 33
5.3.2 TO MEASURE AND IMPROVE ATHLETE PERFORMANCE 33
5.4 INDUSTRY TRENDS 34
5.4.1 INTRODUCTION 34
5.4.2 VALUE-CHAIN ANALYSIS 34
5.4.3 STRATEGIC BENCHMARKING 35
6 PLAYER TRACKING MARKET, BY COMPONENT 36
6.1 INTRODUCTION 37
6.2 SOLUTIONS 38
6.2.1 INCREASING DEMAND FOR USER-DRIVEN AUTOMATED TRACKING SOLUTIONS TO DRIVE THE GROWTH OF THE PLAYER TRACKING MARKET 38
6.3 SERVICES 39
6.3.1 GROWING DEMAND FOR OPTICAL SOLUTIONS AMONG TEAM SPORTS TO DRIVE THE GROWTH OF SERVICES IN THE PLAYER TRACKING MARKET 39
7 PLAYER TRACKING MARKET, BY SOLUTION 40
7.1 INTRODUCTION 41
7.2 WEARABLES 42
7.2.1 SMART GLASSES 42
7.2.1.1 Deployment of new solutions in smart glasses to increase the demand for player tracking solutions 42
7.2.2 SMART WATCHES AND FITNESS BANDS 42
7.2.2.1 Increasing awareness of fitness monitoring activities among players to fuel the demand for smart watches and fitness bands in the player tracking market 42
7.2.3 VESTS 43
7.2.3.1 Increasing demand for vests tracking solutions among team sports to drive the growth of the player tracking market 43
7.3 OPTICAL 43
7.3.1 GROWING DEMAND FOR INSTALLING REAL-TIME MONITORING OPTICAL SOLUTIONS IN STADIUMS TO DRIVE THE GROWTH OF THE PLAYER TRACKING MARKET 43
7.4 APPLICATION-BASED 44
7.4.1 INCREASING ADOPTION OF MOBILE-BASED APPLICATIONS TO MONITOR FITNESS-RELATED ACTIVITIES DRIVING THE GROWTH OF THE PLAYER TRACKING MARKET 44
8 PLAYER TRACKING MARKET, BY END USER 45
8.1 INTRODUCTION 46
8.2 INDIVIDUAL SPORTS 47
8.2.1 GOLF 47
8.2.1.1 Deployment of advanced technologies to track real-time shot tracking solution to drive the growth of the player tracking market 47
8.2.2 TENNIS 48
8.2.2.1 Increasing demand for motion-based solutions in tennis to drive the growth of the player tracking market 48
8.2.3 ATHLETICS 48
8.2.3.1 Increasing number of features to track speed in athletics to fuel the adoption of player tracking solutions 48
8.2.4 FORMULA 1 SPORT 48
8.2.4.1 Growing demand for Formula 1 sports across geographies to drive the adoption of player tracking solutions 48
8.2.5 BOXING 48
8.2.5.1 Need for real-time monitoring of punches through player tracking solutions to drive the growth of the player tracking market 48
8.2.6 OTHERS 49
8.3 TEAM SPORTS 49
8.3.1 SOCCER 50
8.3.1.1 Increasing need for collecting information in soccer to drive the adoption of player tracking solutions 50
8.3.2 HOCKEY 50
8.3.2.1 Deployment of multi-objects tracking system in hockey to fuel the adoption of player tracking solutions 50
8.3.3 BASKETBALL 50
8.3.3.1 Increasing need for monitoring real-time positions of players in basketball to drive the adoption of player tracking solutions 50
8.3.4 RUGBY 50
8.3.4.1 Need for player tracking solutions with player safety feature to drive the adoption of player tracking solutions in rugby 50

8.3.5 CRICKET 51
8.3.5.1 Need for providing real-time error-free decisions through advanced technologies to drive the adoption of player tracking solutions in cricket 51
8.3.6 OTHERS 51
9 PLAYER TRACKING MARKET, BY APPLICATION 52
9.1 INTRODUCTION 53
9.2 FITNESS 54
9.2.1 INCREASING ADOPTION OF SMART WATCHES AND FITNESS BANDS TO MONITOR FITNESS-RELATED ACTIVITIES DRIVING THE GROWTH OF THE PLAYER TRACKING MARKET 54
9.3 PERFORMANCE 54
9.3.1 NEED FOR PERFORMANCE MONITORING ACROSS VARIOUS SPORTS TO DRIVE THE ADOPTION OF PLAYER TRACKING SOLUTIONS 54
9.4 BEHAVIOR 55
9.4.1 NEED FOR MONITORING REAL-TIME BEHAVIORAL ISSUES AMONG PLAYERS TO DRIVE THE ADOPTION OF PLAYER TRACKING SOLUTIONS 55
9.5 PLAYER SAFETY 56
9.5.1 INCREASING POPULARITY OF FAST-PACED SPORTS ACROSS GEOGRAPHIES TO INCREASE THE ADOPTION OF PLAYER TRACKING SOLUTIONS 56
10 PLAYER TRACKING MARKET, BY REGION 57
10.1 INTRODUCTION 58
10.2 NORTH AMERICA 59
10.2.1 UNITED STATES 61
10.2.1.1 Early technology adoption and heavy spend on wearable technology in the arena of sports to drive the player tracking market 61
10.2.2 CANADA 61
10.2.2.1 Increasing awareness among athletes and sports teams to monitor and improve player performance to drive the growth of the player tracking market in the region 61
10.3 EUROPE 62
10.3.1 UNITED KINGDOM 64
10.3.1.1 Increasing focus by governments and sports associations to track player performance to propel the adoption of sports tracking solutions in the region 64
10.3.2 GERMANY 64
10.3.2.1 Growing need to digitalize player performance monitoring to drive the demand for player tracking solutions in the region 64
10.3.3 FRANCE 64
10.3.3.1 Increasing investments by team management to adopt technological solutions in sports to drive the market growth 64
10.3.4 REST OF EUROPE 64

10.4 ASIA PACIFIC 65
10.4.1 JAPAN 68
10.4.1.1 Early adoption of technology in the arena of sports by governments and sports associations to drive the player tracking market 68
10.4.2 CHINA 68
10.4.2.1 Increasing adoption of wearables and technological products in sports among athletes and team management to drive the market growth 68
10.4.3 INDIA 68
10.4.3.1 Growing awareness among team management and associations to adopt technological solutions in sports to boost the adoption of player tracking solutions in the region 68
10.4.4 REST OF ASIA PACIFIC 68
10.5 MIDDLE EAST AND AFRICA 69
10.5.1 QATAR 71
10.5.1.1 Increasing adoption of technological sports solutions for continuous player performance improvement to propel the adoption of player tracking solutions 71
10.5.2 SOUTH AFRICA 71
10.5.2.1 Readiness among teams and athletes to leverage player tracking solutions to drive the growth of the player tracking market 71
10.5.3 REST OF MIDDLE EAST AND AFRICA 71
10.6 LATIN AMERICA 72
10.6.1 BRAZIL 73
10.6.1.1 Increasing focus by governments to adopt advanced sports solutions for effective player performance and health tracking to fuel the growth of the player tracking market 73
10.6.2 MEXICO 74
10.6.2.1 Growing adoption of technological sports solutions to gain a competitive advantage on the national and international platform by players and team management to boost the adoption of player tracking solutions during the forecast period 74
10.6.3 REST OF LATIN AMERICA 74
11 COMPETITIVE LANDSCAPE 75
11.1 MICROQUADRANT OVERVIEW 75
11.1.1 VISIONARY LEADERS 75
11.1.2 INNOVATORS 75
11.1.3 DYNAMIC DIFFERENTIATORS 75
11.1.4 EMERGING COMPANIES 75
11.2 COMPETITIVE LANDSCAPE OVERVIEW 77
11.3 COMPETITIVE SCENARIO 78
11.3.1 NEW PRODUCT LAUNCHES/PRODUCT ENHANCEMENTS 78
11.3.2 PARTNERSHIPS, AGREEMENTS, AND COLLABORATIONS 79
11.3.3 MERGERS AND ACQUISITIONS 81
12 COMPANY PROFILES 82
12.1 INTRODUCTION 82
(Business Overview, Products Offered, Recent Developments, SWOT Analysis, and MNM View)*
12.2 ZEBRA TECHNOLOGIES 83
12.3 CATAPULT SPORTS 85
12.4 STATSPORTS 88
12.5 CHYRONHEGO 90
12.6 STATS 93
12.7 KINEXON 96
12.8 POLAR 98
12.9 PLAYGINEERING 100
12.10 SONDA SPORTS 101
12.11 JOHAN SPORTS 102
12.12 EXELIO 103
12.13 Q-TRACK 103
12.14 ADVANCED SPORTS ANALYTICS 103
12.15 XAMPION 104
12.16 SPORTS PERFORMANCE TRACKING 104
*Details on Business Overview, Products Offered, Recent Developments, SWOT Analysis, and MNM View might not be captured in case of unlisted companies.
13 APPENDIX 105
13.1 DISCUSSION GUIDE 105
13.2 KNOWLEDGESTORE: MARKETSANDMARKETS’ SUBSCRIPTION PORTAL 109
13.3 AVAILABLE CUSTOMIZATIONS 111
13.4 RELATED REPORTS 111
13.5 AUTHOR DETAILS 112

LIST OF TABLES

TABLE 1 FACTOR ANALYSIS 22
TABLE 2 PLAYER TRACKING MARKET SIZE, BY COMPONENT, 2016–2023 (USD MILLION) 37
TABLE 3 SOLUTIONS: PLAYER TRACKING MARKET SIZE, BY REGION,
2016–2023 (USD MILLION) 38
TABLE 4 SERVICES: PLAYER TRACKING MARKET SIZE, BY REGION,
2016–2023 (USD MILLION) 39
TABLE 5 PLAYER TRACKING MARKET SIZE, BY SOLUTION, 2016–2023 (USD MILLION) 41
TABLE 6 WEARABLES: PLAYER TRACKING MARKET SIZE, BY REGION,
2016–2023 (USD MILLION) 42
TABLE 7 OPTICAL: PLAYER TRACKING MARKET SIZE, BY REGION,
2016–2023 (USD MILLION) 43
TABLE 8 APPLICATION-BASED: PLAYER TRACKING MARKET SIZE, BY REGION,
2016–2023 (USD MILLION) 44
TABLE 9 PLAYER TRACKING MARKET SIZE, BY END USER, 2016–2023 (USD MILLION) 46
TABLE 10 INDIVIDUAL SPORTS: PLAYER TRACKING MARKET SIZE, BY REGION,
2016–2023 (USD MILLION) 47
TABLE 11 TEAM SPORTS: PLAYER TRACKING MARKET SIZE, BY REGION,
2016–2023 (USD MILLION) 49
TABLE 12 PLAYER TRACKING MARKET SIZE, BY APPLICATION, 2016–2023 (USD MILLION) 53
TABLE 13 FITNESS: PLAYER TRACKING MARKET SIZE, BY REGION,
2016–2023 (USD MILLION) 54
TABLE 14 PERFORMANCE: PLAYER TRACKING MARKET SIZE, BY REGION,
2016–2023 (USD MILLION) 55
TABLE 15 BEHAVIOR: PLAYER TRACKING MARKET SIZE, BY REGION,
2016–2023 (USD MILLION) 55
TABLE 16 PLAYER SAFETY: PLAYER TRACKING MARKET SIZE, BY REGION,
2016–2023 (USD MILLION) 56
TABLE 17 PLAYER TRACKING MARKET SIZE, BY REGION, 2016–2023 (USD MILLION) 58
TABLE 18 NORTH AMERICA: PLAYER TRACKING MARKET SIZE, BY COMPONENT,
2016–2023 (USD MILLION) 60
TABLE 19 NORTH AMERICA: PLAYER TRACKING MARKET SIZE, BY SOLUTION,
2016–2023 (USD MILLION) 60
TABLE 20 NORTH AMERICA: PLAYER TRACKING MARKET SIZE, BY END USER,
2016–2023 (USD MILLION) 60
TABLE 21 NORTH AMERICA: PLAYER TRACKING MARKET SIZE, BY APPLICATION,
2016–2023 (USD MILLION) 61
TABLE 22 NORTH AMERICA: PLAYER TRACKING MARKET SIZE, BY COUNTRY,
2016–2023 (USD MILLION) 62
TABLE 23 EUROPE: PLAYER TRACKING MARKET SIZE, BY COMPONENT,
2016–2023 (USD MILLION) 62
TABLE 24 EUROPE: PLAYER TRACKING MARKET SIZE, BY SOLUTION,
2016–2023 (USD MILLION) 63
TABLE 25 EUROPE: PLAYER TRACKING MARKET SIZE, BY END USER,
2016–2023 (USD MILLION) 63
TABLE 26 EUROPE: PLAYER TRACKING MARKET SIZE, BY APPLICATION,
2016–2023 (USD MILLION) 63
TABLE 27 EUROPE: PLAYER TRACKING MARKET SIZE, BY COUNTRY,
2016–2023 (USD MILLION) 65
TABLE 28 ASIA PACIFIC: PLAYER TRACKING MARKET SIZE, BY COMPONENT,
2016–2023 (USD MILLION) 66
TABLE 29 ASIA PACIFIC: PLAYER TRACKING MARKET SIZE, BY SOLUTION,
2016–2023 (USD MILLION) 67
TABLE 30 ASIA PACIFIC: PLAYER TRACKING MARKET SIZE, BY END USER,
2016–2023 (USD MILLION) 67
TABLE 31 ASIA PACIFIC: PLAYER TRACKING MARKET SIZE, BY APPLICATION,
2016–2023 (USD MILLION) 67
TABLE 32 ASIA PACIFIC: PLAYER TRACKING MARKET SIZE, BY COUNTRY,
2016–2023 (USD MILLION) 69
TABLE 33 MIDDLE EAST AND AFRICA: PLAYER TRACKING MARKET SIZE, BY COMPONENT, 2016–2023 (USD MILLION) 69
TABLE 34 MIDDLE EAST AND AFRICA: PLAYER TRACKING MARKET SIZE, BY SOLUTION, 2016–2023 (USD MILLION) 70
TABLE 35 MIDDLE EAST AND AFRICA: PLAYER TRACKING MARKET SIZE, BY END USER, 2016–2023 (USD MILLION) 70
TABLE 36 MIDDLE EAST AND AFRICA: PLAYER TRACKING MARKET SIZE, BY APPLICATION, 2016–2023 (USD MILLION) 70
TABLE 37 MIDDLE EAST AND AFRICA: PLAYER TRACKING MARKET SIZE, BY COUNTRY,
2016–2023 (USD MILLION) 71
TABLE 38 LATIN AMERICA: PLAYER TRACKING MARKET SIZE, BY COMPONENT,
2016–2023 (USD MILLION) 72
TABLE 39 LATIN AMERICA: PLAYER TRACKING MARKET SIZE, BY SOLUTION,
2016–2023 (USD MILLION) 72
TABLE 40 LATIN AMERICA: PLAYER TRACKING MARKET SIZE, BY END USER,
2016–2023 (USD MILLION) 73
TABLE 41 LATIN AMERICA: PLAYER TRACKING MARKET SIZE, BY APPLICATION,
2016–2023 (USD MILLION) 73
TABLE 42 LATIN AMERICA: PLAYER TRACKING MARKET SIZE, BY COUNTRY,
2016–2023 (USD MILLION) 74
TABLE 43 NEW PRODUCT LAUNCHES/PRODUCT ENHANCEMENTS (2018–2019) 78
TABLE 44 PARTNERSHIPS, AGREEMENTS, AND COLLABORATIONS (2017–2019) 79
TABLE 45 MERGERS AND ACQUISITIONS (2017-2019) 81




LIST OF FIGURES

FIGURE 1 GLOBAL PLAYER TRACKING MARKET: RESEARCH DESIGN 18
FIGURE 2 PLAYER TRACKING MARKET: TOP-DOWN AND BOTTOM-UP APPROACHES 21
FIGURE 3 GLOBAL PLAYER TRACKING MARKET TO ACHIEVE HIGH GROWTH DURING THE FORECAST PERIOD 26
FIGURE 4 NORTH AMERICA ACCOUNTED FOR THE LARGEST MARKET SHARE IN 2018 26
FIGURE 5 INCREASING AMOUNT OF ON-FIELD DATA AND GROWING DEMAND FOR REAL-TIME DATA ACCESS TO DRIVE THE GROWTH OF THE PLAYER TRACKING MARKET 27
FIGURE 6 SOLUTIONS SEGMENT TO HOLD A HIGHER MARKET SHARE IN 2018 27
FIGURE 7 WEARABLES SEGMENT TO HOLD THE LARGEST MARKET SIZE IN 2018 28
FIGURE 8 TEAM SPORTS SEGMENT TO HOLD A LARGER MARKET SIZE IN 2018 28
FIGURE 9 FITNESS TRACKING SEGMENT TO HOLD THE LARGEST MARKET SIZE IN 2018 29
FIGURE 10 ASIA PACIFIC TO EMERGE AS THE BEST MARKET FOR INVESTMENTS IN THE NEXT 5 YEARS 29
FIGURE 11 DRIVERS, RESTRAINTS, OPPORTUNITIES, AND CHALLENGES: PLAYER TRACKING MARKET 30
FIGURE 12 SERVICES SEGMENT TO GROW AT A HIGHER CAGR DURING THE FORECAST PERIOD 37
FIGURE 13 OPTICAL SEGMENT TO GROW AT A HIGHER CAGR DURING THE FORECAST PERIOD 41
FIGURE 14 TEAM SPORTS SEGMENT TO GROW AT A HIGHER CAGR DURING THE FORECAST PERIOD 46
FIGURE 15 PLAYER SAFETY SEGMENT TO WITNESS THE HIGHEST CAGR DURING THE FORECAST PERIOD 53
FIGURE 16 NORTH AMERICA: MARKET SNAPSHOT 59
FIGURE 17 ASIA PACIFIC: MARKET SNAPSHOT 66
FIGURE 18 MICROQUADRANT CHART 76
FIGURE 19 KEY DEVELOPMENTS IN THE PLAYER TRACKING MARKET DURING 2017–2019 77
FIGURE 20 ZEBRA TECHNOLOGIES: COMPANY SNAPSHOT 83
FIGURE 21 SWOT ANALYSIS: ZEBRA TECHNOLOGIES 84
FIGURE 22 CATAPULT SPORTS: COMPANY SNAPSHOT 85
FIGURE 23 SWOT ANALYSIS: CATAPULT SPORTS 87
FIGURE 24 SWOT ANALYSIS: STATSPORTS 89
FIGURE 25 SWOT ANALYSIS: CHYRONHEGO 91
FIGURE 26 SWOT ANALYSIS: STATS 95



★調査レポート[選手追跡技術の世界市場予測(~2023年)] ( Player Tracking Market by Component, Solution (Wearables, Opticals, Application-Based), End User (Individual Sports, Team Sports), Application (Fitness Tracking, Performance Tracking, Fraud Detection, Player Safety), and Region - Global Forecast to 2023 / TC-7034) 販売に関する免責事項
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